Poslao: 28 Feb 2015 22:17
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GTA 5: 14 novih screenshot-ova iz PC verzije u visokoj rezoluciji
Rockstar Games je očigledno veoma svestan toga da je novo odlaganje njihove Grand Theft Auto 5 igre za PC izazvalo dosta negodovanja kod gejmera. Iz tog razloga su objavili 14 screenshot-ova visoke rezolucije kako bi pokazali koliko dobro će ova igra izgledati na računarima kada konačno izađe i tako barem malo ublažili gnev gejmera. Podsetimo se, Grand Theft Auto 5 je trebao da izađe za PC na jesen prošle godine, a nakon tri odlaganja konačno bi trebao da ugleda svetlo dana 14. aprila.
Sve screenshot-ove iz igre u visokoj rezoluciji možete da pogledate na sajtu Rockstar Gamesa Ovde
Izvor: http://www.benchmark.rs/vesti/gta_5_14_novih_scree.....ciji-55466
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Registruj se da bi učestvovao u diskusiji. Registrovanim korisnicima se NE prikazuju reklame unutar poruka.
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Poslao: 28 Feb 2015 22:51
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- Poruke: 132
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Ne treba da izadje za pc,za to imaju play station 3,samo jedva cekaju da ubijaju ljude,ja igram gta v ,ali vozim samo i setam po gradu pesice i plivam,to jedino radim kad igram gta v...
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Poslao: 02 Apr 2015 17:37
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- Acid_Burn
- Moderator foruma
- Glavni moderator foruma Zabava
- Hellraiser
- Demon to some. Angel to others
- Pridružio: 07 Jan 2005
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- Gde živiš: Beneath the Black Sky
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Meni džabe i konzola i pare za igru kad imam i sve drugo što je potrebno kad nemam vremena da joj se posvetim
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Poslao: 11 Apr 2015 15:45
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- Srki94
- Mod u pemziji
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Napisano: 10 Apr 2015 18:58
Biće problema i za 1080, sreća pa ima milion opcija za teksture pa će verovatno moći da se skrpi upotreba VRAM-a da se izbegnu lagovi
Dopuna: 11 Apr 2015 15:45
Citat:We were always going to bring GTA 5 to PC. We planned from day 1 for a PC build and we made technical decisions based off the fact that we would be doing a PC version of the game. While we started development of the PC version quite early, we decided to focus the bulk of our attention on the PS3 and XB360 versions first in order to push that as far as we possibly could before turning our attention to the PS4 and Xbox One versions, and then using the shared architecture underpinning the new consoles to help ourselves ramp up into the PC version and push the game as far as we possibly could knowing we would have the opportunity to make the game look and feel better than it ever has.
http://www.pcgamer.com/rockstar-talk-4k-pc-performance-and-more/
Dakle i uz pomoć nove arhitekture im je trebalo ovoliko dugo ...
Citat:The process of bringing GTA 5 to PC was most similar to our last PC title, Max Payne 3. Our process of bringing titles to PC has evolved over the years. We knew that we would eventually create a PC version so early development was done in parallel with the console versions. In fact, some of the early preparations we made for PC, like 64 bit & DX11 support, paid off very handsomely when the PS4 and Xbox One architectures were announced. That early work made the process of transitioning to the new consoles a lot easier and allowed us to hit the ground running. The artists also prepared for PC by authoring their source art at PC-ready resolutions, even though we had to use massively reduced versions for the PS3 and XB360.
Ovo je dobro čuti :
Citat:Kevin Hoare: One of the lessons we have learned over the years through Grand Theft Auto IV and Max Payne 3 on PC was that people want the freedom to configure their system to suit their preferences. So our focus for Grand Theft Auto 5 was to ensure most people could run the game comfortably, and provide a wide range of options to tailor your experience to your system.
We based our recommended spec on hardware that we knew could comfortably achieve 1080P resolution at 60fps.
To run the game on a 4K display at 30fps, you’ll need at minimum an AMD HD 7870 or NVidia GTX 760 with 2GB of VRAM.
To be able to run the game at 4K resolution at 60fps you’ll need a high-end SLI or Crossfire setup.
The optimal way to run the game will depend on an individual’s preference. Some people may want to dial the settings down to hit a really high framerate, while others may appreciate a slower framerate with the graphical settings dialed way up. Overall, with so many variables in various CPU/GPU configurations and depending on game settings, frame rates will vary widely.
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