Ništa posebno, ali trejler za Not The Robots deluje vrlo zanimljivo (u principu klon igre Robots, ali sa zanimljivim varijacijama). Violett i Teslagrad su jump'n'run platformeri ala Rayman. Rust je open world construction igra koja dostupna kao "Early Acces" pretpregled (i s obzirom na to preskupa). Zigfrak je nešto ala Asteroids sa fancy 3D grafikom, a Tales of Maj'Eyal je rogue-like RPG sa zastarelom i neprivlačnom grafikom (recimo: Wesnoth je majka za T.o.M'E. kad je grafika u pitanju).
Najprodavanije igre 15.12.2013. :
Starbound
Rust
Strike Suit Zero
Football Manager 2014
Gary's Mod
Violett
Kerbal Space Program
Left 4 Dead 2
Teslagrad
Counter-Strike: Source
Valve je objavio sloj Direct3D kompatibilnosti za OpenGL. Novi sloj ToGL za sada podržava ograničeni podskup Direct3D 9.0c sadrži HLSL u GLSL prevodilac na bytecode nivou i nešto SM3 podrške.
Lista novih igara od decembra 2013. Bez igara koje su naknadno portovane, Early Access igara ili onih koje su trenutno u beti. Ovo su uglavnom indie naslovi.
Imagine Me
Running with Rifles
Eets Munchies
Planet Explorers
Race to Mars
Gigantic Army
Drifter
Chuck's Challenge 3D
Ultionis: A Tale of Petty Revenge
Major Mayhem
BeatBlaster III
99 Levels to Hell
Hexcells Plus
Hexcells
WazHack
Journal
Card City Nights
Cube & Star: An Arbitary Love
Girls Like Robots
Escahalon: Book III
The Plan
Grimind
Magicite
Jazzpunk
Little Racers Street
Probably Archery
Finding Hearts
Jets'n'Guns Gold
Nightmares from the Deep: The Cursed Heart
Oniken
Cannons Lasers Rockets
Serena
Octodad: Dadliest Catch
rymdkapsel
Saturday Morning RPG
The Castle Doctrine
Luxuria Superbia
Broken Age
Starlite: Astronaut Rescue
Loren The Amazon Princess
Steam Bandits: Outpost
Galcon Legends
3089 - Futuristic Action RPG
Deadly 30
Secrets of Raetikon
Kingdom Rush
Continue?9876543210
Out of the Park Baseball 14
Ballpoint Universe - Infinite
Dopuna: 14 Mar 2014 16:53
Valve objavio open source OpenGL debugger
Creating a OpenGL debugger that handles both full-stream tracing *and* state snapshotting (with compat profile support to boot!) is a surprisingly massive undertaking for ~3 devs, so please bear with us. We're knee deep in fleshing out the UI and improving the tracer/replayer to be fully compatible with GL v3.3 (4.x will be later this year). Please file bug reports on github and send us trace logs (or apitrace/vogl traces), etc. and we'll do our best to make it work with your app.