Poslao: 25 Apr 2006 10:53
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- MarKaba
- Građanin
- Pridružio: 11 Okt 2005
- Poruke: 34
- Gde živiš: na severu juga
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ako neko zna jos neku sifru za sims neka mi kaze astrakiller-za marihuanu
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Registruj se da bi učestvovao u diskusiji. Registrovanim korisnicima se NE prikazuju reklame unutar poruka.
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Poslao: 25 Apr 2006 15:19
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- majolina
- Novi MyCity građanin
- Pridružio: 08 Apr 2006
- Poruke: 9
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Da li neko zna sifru za "skidanje" cenzure(kockica),pri tusiranju i tako to..
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Poslao: 25 Maj 2006 18:29
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- NightMistress
- Novi MyCity građanin
- Pridružio: 01 Maj 2006
- Poruke: 16
- Gde živiš: Beograd
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Da li se nekome od vas desilo da jednostavno nemate folder "downloads" koji bi trebalo inace da se nalazi u my documents/ea games/the sims 2/downloads!? Mene hvata panika jer trebam da ubacim nesto sto sam downloadovala,a folder je jednostavno nestao posle reinstalacije!!!
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Poslao: 31 Maj 2006 15:34
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- Pridružio: 05 Mar 2006
- Poruke: 57
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Slusajte: ja skinem nude patch, sve u redu, stavim ga u onaj folder u koji se i treba smjestiti ali kad ga pokrenem kaze mi da nije u korektnom folderu. Jel znate mozda kako da to rjesim.
syberneutron isti mi se problem javljao sa MOH spearhead. Isto dodje negde do polovine i trazi cd, a ima samo jedan cd. Kad sam reinstaliro windows, radilo mi je normalno. Pokusaj.
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Poslao: 12 Avg 2006 14:54
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- Pridružio: 05 Maj 2005
- Poruke: 84
- Gde živiš: Cirikovac
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Cerkici sam instalirao Sims 2,ali igra nece da "igra" u njenom nalogu vec samo u administratorskom,iako sam dozvolio potpunu kontrolu svih foldera vezanih za igru.U cemu je caka?
Zahvalan unapred
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Poslao: 24 Avg 2006 17:04
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- zorand
- Novi MyCity građanin
- Pridružio: 05 Jan 2006
- Poruke: 12
- Gde živiš: Dobanovci
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Citat:
pazite ja imam sims 2 dvd sinoc sam ga instalirao i probao da instaliram expanziju night life on insalira a kad dodje do update on trazi dvd ja ubacim idem na ok a on nece
Imam isti problem sa University ekstenzijom.
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Poslao: 30 Sep 2006 12:22
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- Pridružio: 31 Avg 2006
- Poruke: 34
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prijateljica ::da li neko zna sifru neku za sims 1 sem klapaucius
Ja znam:
1000 Simoleons - klapaucius
Add new family history stat to the current
family - hist_add
Appends the route destination list to AllRoutes.txt
every time a route is found - write_destlist
Architecture tools automatically set the level as
needed - auto_level
Automatically import and load indicated FAM file - import
Automatically load indicated house, no questions
asked - house
Check and fix required lot objects - prepare_lot
Completely flush app to VM file when running Windows NT - flush
Crash game - crash
Create moat or streams - water_tool
Create shrunk_text_#.bmp files - shrink_text
Create-a-character mode - edit_char
Display personality and interests - interests
Draw all animation frames disabled - draw_all_frames off
Draw all animation frames enabled - draw_all_frames on
Draw colored dots at each person's origin - draw_origins
Dump entire memory to core_dump_[date:time].txt - core_dump
Dump selected person's most recent list of scored
interactions to a file - dump_happy
Dump selected person's motive contribution curve to a
file - dump_mc
Enable debug flag to show outcome choice dialogs for
social interactions - debug_social
End sim logging - sim_log end
Execute "file.cht" file as a list of cheats - cht
Floorable grid disabled - draw_floorable off
Floorable grid enabled - draw_floorable on
Force an assert for testing - assert
Log animations in the event log window - log_animations
Map editor disabled - map_edit off
Map editor enabled - map_edit on
Move any object - move_objects
No tutorial object generation when tutorial house is
loaded - tutorial off
Prevent web browser crashes - browser_failsafe
Preview animations disabled - preview_anims off
Preview animations enabled - preview_anims on
Programmer stats - tile_info
Quit game - quit
Read in behavior tuning constants from Tuning.txt - #import
Rebuilds entire control panel/UCP from scratch - rebuild_cp
Refresh the BMP_ resources for all people whose
IFF files are writable - refresh_faces
Rematch dependent textures and regenerate
bitmaps for all user characters - refresh_textures
Restore tutorial - restore_tut
Rotate camera - rotation
Routing debug balloons disabled - route_balloons off
Routing debug balloons enabled - route_balloons on
Run series of random operations on unhoused
families - fam_test
Save currently loaded house - save
Save family history file - history
Say "plugh" - plugh
Say "porntipsguzzardo" - za-odrasle-tipsguzzardo
Say "xyzzy" - xyzzy
Selected person's path displayed - draw_routes on
Selected person's path hidden - draw_routes off
Set event logging mask - log_mask
Set free thinking level - autonomy
Set game speed - sim_speed
Set grass change value - edit_grass :
Set grass growth - grow_grass
Set lot size - lot_size
Set maximum milliseconds to allow simulator - sim_limit
Set sim speed - sim_speed
Set time of day - set_hour
Set z offset for thought - bubbles bubble_tweak
Sets the neighborhood directory to the path -
Sets up the borders of the lot with non-editable flag.
Requires rotation - lot_border
Sets whether menu items appear for in use objects - allow_inuse
Show memory view window in debug builds of the game - memview
Start sim logging - sim_log begin
Swap the two house files and updates families - swap_houses
Ticks disabled - sweep off
Ticks enabled - sweep on
Tile information displayed - tile_info on
Tile information hidden - tile_info off
Toggle allowing visitors to be controlled using the
keyboard - visitor_control
Toggle assets report - report_assets
Toggle automatic object reset feature - auto_reset
Toggle calls to PeekMessage within sim loop - sim_peek
Toggle camera mode - cam_mode
Toggle display of unavailable interactions in person
control menus - all_menus
Toggle music - music
Toggle object compression in save file - obj_comp
Toggle quaternion transformations - quats
Toggle sound log window - sound_log
Toggle sounds - sound
Toggle web page creation - html
Total reload of people skeletons, animations, suits
and skins - reload_people
Trigger sound event - soundevent
Write out an RTE file every time a route is found - write_routes
Write out behavior tuning constants to Tuning.txt - #export
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