|
|
Poslao: 13 Mar 2008 11:58
|
offline
- crossover
- Legendarni građanin
- Pridružio: 13 Avg 2004
- Poruke: 3050
- Gde živiš: Holandija
|
Malo svežih screenova:
http://www.chrissyx.com/images/c&c/ra3/ra3-047.jpg
http://www.chrissyx.com/images/c&c/ra3/ra3-048.jpg
http://www.chrissyx.com/images/c&c/ra3/ra3-049.jpg
http://www.chrissyx.com/images/c&c/ra3/ra3-050.....050049.jpg
http://i35.photobucket.com/albums/d178/Dalokar/Mag%20Scans/S1050050.jpg
http://i35.photobucket.com/albums/d178/Dalokar/Mag%20Scans/S1050051.jpg
http://i35.photobucket.com/albums/d178/Dalokar/Mag%20Scans/S1050052.jpg
http://i35.photobucket.com/albums/d178/Dalokar/Mag%20Scans/S1050053.jpg
http://i35.photobucket.com/albums/d178/Dalokar/Mag%20Scans/S1050054.jpg
I šta možemo očekivati:
* The Japan campaign is currently aimed at being unlockable after you finish the Allied or Soviet ones.
* Japan are probably the strongest race in the water at present.
* Many of the Japanese units transform into other ones.
* The fact that your base can be built out at sea is designed to encourage players to use aircraft more.
* There will be significant resources out at sea so naval presence can't be ignored.
* A monitor in the corner of the screen shows you the state of the AI and allows you to give four orders: attack or defend a unit or location, stop or help me. Without orders the AI will do it's own thing.
* In MP you can put units in friendly transports, use allied airfields and repair bays and you can give units to another player. You cannot, however, simply give your ally cash, which is designed to make giving units to another player a risk since the units might be ambushed en route to your ally.
* There will be less units with multiple capabilities than in C&C3, so no massing of uber-tanks-that-kill- everything.
* Every unit has a primary and secondary ability (not sure how this meshes with the above point, I'm just copying what it says )
* Online matches will average at 20-30 minutes.
* One of the allied AI commanders is Major Giles, a stiff upper lip British commander specialising in special weapons and aircraft, played by Beowulf actor Greg Ellis.
* There is a weapon called a Time Bomb, which can be chronosphered into your opponents base. In MP this can result in a situation where both players chrono the bomb into each others base like a hot potato until it explodes.
* Mission locations include San Diego, Cape Cod, Amsterdam, Heidelberg, Easter Island, Mount Fuji and Santa Monica.
* Executive producer Chris Corry - "Peter Weller is not in RA3.|
* ETA Winter 2008
-The Tiberium universe and RA won’t be connected I posle tolike rasprave hoce, nece, ispade da nece.
-Amphibious units are flexible, but limited in firepower
-Switching these very units between land and sea is automatic
-CnC-TV is going to get a soviet-themed makeover
-Balance isn’t focusing on rock-paper-scissors only
-The allied are based on sleek, traditional design, the Soviets bulbous (Also inspired by statues), and the Japanese on popular culture straight from Japan, with the Sci-Fi slider being the highest here
-MCV system confirmed
|
|
|
|
Poslao: 15 Mar 2008 13:15
|
offline
- Pridružio: 27 Feb 2008
- Poruke: 34
|
Pa ispade samo nesto u vezi Japana...Sto ne ubace NR Kinu ili jos neku komunisticku zemlju u Skirmish...To bi se zvalo strategijom na nivou...Ubacili Libiju koja nije komunisticka zemlja...Mislim ono...
|
|
|
|
Poslao: 21 Maj 2008 12:06
|
offline
- ivan95
- Novi MyCity građanin
- Pridružio: 16 Maj 2008
- Poruke: 7
|
Oce li u trecem delu biti jurija? Posto mi je omiljeni deo red alert juri's revenge.
|
|
|
|
Poslao: 17 Jul 2008 23:57
|
offline
- Pridružio: 18 Mar 2007
- Poruke: 163
- Gde živiš: Angmar
|
Welcome Back, Comrade
images.ea.com/games/redalert3/Artwork/Soviets/RA3_Soviet_Natasha.jpg
Gina Carano is Natasha
ea.com/redalert/movie.jsp?id=3
Empire of the Rising Sun
ea.com/redalert/movie.jsp?id=6
|
|
|
|
Poslao: 04 Nov 2008 10:19
|
offline
- antimoon
- Novi MyCity građanin
- Pridružio: 03 Nov 2008
- Poruke: 10
- Gde živiš: bogu iza tregera
|
da li mogu na red alert 2 da se kucaju sifre
|
|
|
|
Poslao: 07 Nov 2008 00:56
|
offline
- Simke
- Mod u pemziji
- Pridružio: 21 Jul 2007
- Poruke: 9424
- Gde živiš: Kako kad
|
Igrah 15 min i smorih se, katastofa!
Grafika onako, ni bilizu onoga sto sam ocekivao! Lepse je izgledao RA2, majke mi. Polozaj kamere, UZAS ( preblizu, pa ne vidis ni 3% mape ), igrivost nikakva!
Samo nabudzen engine od Tiberium Warsa, sve mi nekako kockasto, predimenzionirano, u misijama svakih 5min secka i oduzima kontrolu, previse dijaloga, glupavih zadataka. Ljudi veliki ko tenkovi, minimap je bolje izgledao u RA1 5x, jedino sto je voda lepo nacrtana.
Objekti imaju previse komandi i dodataka, sve su iskomplikovali, nema one jednostavnosti i lakoce koja je krasila Red Alert ( zbog koje je uostalom i stekla toliku popularnost i mnostvo obozavalaca, prakticno usla u legendu ).
Jedinice, posebna prica. Neke su toliko jake, da ni 3 skvadorna tenkova ne moze da ih unisti, neke unisti konskript sa dva metka .
A tako sam se radovao ovom nastavku, igrao sam RA1 ( jos pre 10 godina tek kada se pojavio ), pa RA2, ni sam ne znam koliko puta sam sve iz pocetka prelazio, toliko dodatnih mapa imam, ali ovo ( necu da ga nazovem Red Alert, jer to ocigledno nije ) necu igrati, nema sanse, samo mi kvari uspomene !
Totalno su unistili fransizu, neka im je na dusu .
|
|
|
|
Poslao: 07 Nov 2008 12:35
|
offline
- Momcilo
- Legendarni građanin
- Pridružio: 26 Feb 2004
- Poruke: 2510
|
Takođe, željno sam iščekivao nastavak ali ovo kao da nije nastavak već neka parodija na predhodni deo. Užas.
|
|
|
|
Poslao: 07 Nov 2008 18:39
|
offline
- Pridružio: 25 Jan 2004
- Poruke: 2784
- Gde živiš: Niš
|
Pa da je Westwood radio na ovon nastavku Red Alerta pa i ajde... ali ne mozete ocekivati od EA da napravi bog zna sta - njima je samo profit kao cilj. Docice oni do nove ideje kako da izreklamiraju sledeci proizvod i ponovo da uvale sarenu laz.
Bilo je interesantno igrati Generals, Tiberium Wars i sl. jer nije bilo za ocekivati kopiju Red Alerta. Medjutim to je njihov stil i ne mogu da naprave nesto posebno drugacije igru sem da prekrece Tiberium Wars u Red Alert i jos da ga preteraju u nekim stvarima koje ste vec i sami primetili
Igra je takva kakva je ... nije toliko losa, ali opet, daleko su RA1 i 2
|
|
|
|