Izasao WinUAE 1.0

Izasao WinUAE 1.0

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  • Pridružio: 04 Sep 2003
  • Poruke: 24135
  • Gde živiš: Wien

Fixes for this release include:

* Fullscreen resolution reset if selected display mode's height was larger than width
* Sprite emulation improvements (Battle Squadron missing high score character and Bubba'n'Stix background mountains)
* Directory filesystem file/directory datestamp modification if file/directory's protection flags or comment was modified (broke in 0.9.92)
* Picasso96 RAM autoconfig area memory size error (16M or larger was always marked as 8M)
* proper AmigaForever ROM path autodetection
* AMOS filesystem freeze (workaround only, proper fix unknown)
* Kickstart 1.2 was not autodetected (wrong CRC32)
* improved JIT direct access memory area allocation (fixes JIT direct mode problems with some Pentium 4 or NForce 3/4 boards)
* In some cases all priority-levels were changed to "Above Normal"
* bsdsocket crash fix
* Fixed swapped audio channels
* Picasso96 compatibility problem with Directory Opus 4.12
* Random crash fixed while using external drive sounds or while loading new configuration on the fly
* Emulation fixes (Shinobi, Double Dragon 2.., broke in 0.9.91)



New Features include:

* Catweasel Windows driver support, MK1/MK3/MK4 supported (MK4 direct floppy support and Amiga mouse support coming later)
* Nero Burning ROM ASPI is automatically used if Nero is installed (better compatibility than Adaptec ASPI)
* Arcadia (Amiga 500 based Arcade system) game support
* Disk swapper-panel improved (path edit box and history added)
* bsdsocket emulation does not ask for internet connection if requested address is localhost
* Emulation improvements (some Digital's demos, demo Tenebra partially fixed, 3v Demo by Cave, New Year Demo by Phoenix, game Sci-fi graphics corruption, Battle Squadron highscores, Bubba'n'Stix background etc...)
* Sound sample ripper
* Improved debugger

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